5 Demonstrações simples sobre Phantom Abyss Game Explicado
Mid-air course correction plus additional vertical and horizontal movement is a very powerful ability to have in a game where quick and precise platforming is rewarded. It's even secretly a triple jump -- grappling a platform or wall with your whip will reset your mid-air jump, allowing you to jump > jump > whip grapple > jump again!
Going through new temples every time keeps things feeling fresh, and the rush to get idols and try to complete each temple with a tight and addicting gameplay loop is a lot of fun. And it is great to play on the Steam Deck!
Players will quickly discover that there is much more than just deadly traps waiting for them deep within the temples as they try to recover sacred relics...
The fast-paced action is also slightly hampered by minor performance issues the deeper you delve into a temple with a gang of spectral phantoms in tow.
The more I talk about this game, the more I want to play it. Check out the trailer and you’ll see what I mean.
I first bought Phantom Abyss when it launched in early access, and I was hooked by the premise. You quickly run through procedurally generated temples, jump and dodge traps, use a whip to propel yourself to platforms, collect currency, and upgrade as you try to make it to the end before dying completely or a big scary idol catches up to you.
. Viva o terror que iniciou a onda do formato “Let’s Play” na Net. Entre por cabeça nessas 3 experiências assustadoras de que vai te lançar um frio na espinha.
With the Ice Whip, however, so long as you have the Icy Feet curse still enabled, you can use the momentum of your slide to boost your horizontal distance. Slide, let go of all keys and then quickly crouch and jump while you still have momentum.
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I love the aesthetic, too, which is vibrant and slightly cartoony in all the right ways. Phantom Abyss is a game I didn't expect to love as much as I did, but it's so much fun.
Yes, this is probably S Tier if you have the Deluxe Whip, but chances are you won't be running with that whip 24/7 (and I personally find it to be a cheap and boring strategy). You'll be spending most of your game trying to AVOID fall damage, and if you're a particularly skilled player who knows how to roll, grapple, or use the Wings and Double Jump blessings to halt your fall, you should never see this blessing come into effect. This is essentially Lucky, but worse as it only blocks one specific type of damage.
Underwater facility PATHOS-II has suffered intolerable isolation and you’re going to have to make some tough decisions. What makes sense? What is left to fight for?
Daily mode: The same temple is available to all players for 24 hours. Phantom Abyss Speedrun Unlike other modes, players can retry this temple as many times as they like.
While never impenetrable, the frame rate suffers noticeably, and sometimes proves the difference between thrilling success and devastating failure, given the game’s emphasis on quick reactions.